Version 2

This commit is contained in:
delucecc 2024-01-15 20:22:31 -08:00
parent e3185fe35f
commit 9b9b7645db
4 changed files with 158 additions and 60 deletions

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# ngd-pdduty
ngd-pdduty is a simple system that uses Discord webhooks to notify when a police officer goes on and off duty. It also tracks the time someone was on duty, and enables the ability to use a slash command to toggle duty on and off.
ngd-jobduty is a simple system that uses Discord webhooks to notify when a player with a configured job goes on and off duty. It also enables the use of a / command to toggle duty if required. This script supports multiple jobs, with multiple webhooks.
Created by Nemesis Gaming Development:
https://discord.gg/AnXx2GVGcM

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local QBCore = exports['qb-core']:GetCoreObject()
local PlayerData = {}
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
PlayerData = QBCore.Functions.GetPlayerData()
local isOnDuty = PlayerData.job and PlayerData.job.onduty
TriggerServerEvent('SetInitialDutyStatus', isOnDuty)
if isOnDuty then
TriggerServerEvent('SendOnDutyWebhook', PlayerData.job.name)
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
PlayerData = {}
end)
if Config.UseCommand then
RegisterCommand(Config.Command, function()
if PlayerData.job and PlayerData.job.name == Config.PoliceJob or PlayerData.job and PlayerData.job.type == Config.PoliceJobType then
TriggerServerEvent('QBCore:ToggleDuty')
end
end)
CreateThread(function()
TriggerEvent('chat:addSuggestion', Config.ChatSuggestion, Config.ChatSuggestionM, {})
end)
for _, jobConfig in pairs(Config.Jobs) do
if jobConfig.UseCommand and jobConfig.UseCommand.Enabled then
RegisterCommand(jobConfig.UseCommand.Command, function()
if PlayerData.job and (PlayerData.job.name == jobConfig.JobName) then
TriggerServerEvent('QBCore:ToggleDuty')
end
end)
CreateThread(function()
TriggerEvent('chat:addSuggestion', jobConfig.UseCommand.ChatSuggestion, jobConfig.UseCommand.ChatSuggestionM,
{})
end)
end
end

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Config = {}
--You can either use police job or the type below.
Config.PoliceJob = 'police' --Police job qbcore>shared>jobs.lua
Config.PoliceJobType = 'leo' --Police job type in qbcore>shared>jobs.lua type =
Config.UseCommand = true --Enables a / command for police to toggle duty.
Config.Command = "pdduty" --Name of / command for duty toggle
Config.ChatSuggestion = "/pdduty" --Chat suggestion
Config.ChatSuggestionM = "Duty Toggle For Police" --Chat suggestion
Config.Jobs = {
police = { --Name you must put in server.lua for webhook
JobName = 'police', --Name of job in qb-core>shared>jobs.lua
SendCallsign = true, --Send callsign to webhook (This requires a job setup for the qbcore /callsign command)
UseCommand = {
Enabled = true, --Enable the use of a / command
Command = "pdduty", --Command to toggle duty
ChatSuggestion = "/pdduty", --Shows the / command suggestion
ChatSuggestionM = "Duty Toggle For Police", --Shows the / command suggestion description
},
},
ambulance = {
JobName = 'ambulance',
SendCallsign = true,
UseCommand = {
Enabled = true,
Command = "emsduty",
ChatSuggestion = "/emsduty",
ChatSuggestionM = "Duty Toggle For EMS",
},
},
tobacco = {
JobName = 'tobacco',
SendCallsign = false,
UseCommand = {
Enabled = false,
Command = "tobaccoduty",
ChatSuggestion = "/tobaccoduty",
ChatSuggestionM = "Duty Toggle For Tobacco Farmer",
},
},
-- Add more jobs following the format above.
}

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local QBCore = exports['qb-core']:GetCoreObject()
local onDutyTimes = {}
-- ██ ██ ███████ ██████ ██ ██ ██████ ██████ ██ ██
-- ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ██ █ ██ █████ ██████ ███████ ██ ██ ██ ██ █████
-- ██ ███ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
-- ███ ███ ███████ ██████ ██ ██ ██████ ██████ ██ ██
local JobWebhooks = {
police = 'CHANGEME',
ambulance = 'CHANGEME',
tobacco = 'CHANGEME',
--Add more to match config.
}
Config.Webhook = 'CHANGEME'
---------------------------------------------------------------------------------------------------------------------------------------------
local QBCore = exports['qb-core']:GetCoreObject()
local onDutyTimes = {}
AddEventHandler('playerDropped', function(reason)
local src = source
if onDutyTimes[src] then
local xPlayer = QBCore.Functions.GetPlayer(src)
local playerName = xPlayer.PlayerData.charinfo.firstname .. " " .. xPlayer.PlayerData.charinfo.lastname
sendDutyTimeWebhook(src, playerName)
onDutyTimes[src] = nil
end
end)
function sendDutyTimeWebhook(src, playerName)
function sendDutyTimeWebhook(src, playerName, jobName, jobLabel, playerDropped)
local endTime = os.time()
local timeOnDuty = os.difftime(endTime, onDutyTimes[src])
local hours = math.floor(timeOnDuty / 3600)
local minutes = math.floor((timeOnDuty % 3600) / 60)
local seconds = timeOnDuty % 60
sendToDiscord(playerName ..
" went off duty. Total time on duty: " .. hours .. "H " .. minutes .. "M " .. seconds .. "S")
local xPlayer = QBCore.Functions.GetPlayer(src)
local metadata = xPlayer.PlayerData.metadata
local callsign = ""
if Config.Jobs[jobName] and Config.Jobs[jobName].SendCallsign and metadata and metadata.callsign then
callsign = metadata.callsign
end
local dutyStatus = "Off Duty"
if playerDropped then
dutyStatus = "Off Duty - Player Dropped"
end
sendToDiscord(jobName, playerName, callsign, timeOnDuty, nil, dutyStatus, 16711680, jobLabel)
end
RegisterNetEvent('QBCore:ToggleDuty')
AddEventHandler('QBCore:ToggleDuty', function()
local src = source
local xPlayer = QBCore.Functions.GetPlayer(src)
local playerName = xPlayer.PlayerData.charinfo.firstname .. " " .. xPlayer.PlayerData.charinfo.lastname
local metadata = xPlayer.PlayerData.metadata
if metadata and metadata.callsign then
playerName = playerName .. " (Callsign: " .. metadata.callsign .. ")"
end
if xPlayer.PlayerData.job and xPlayer.PlayerData.job.name == Config.PoliceJob or xPlayer.PlayerData.job and xPlayer.PlayerData.job.type == Config.PoliceJobType then
if onDutyTimes[src] then
sendDutyTimeWebhook(src, playerName)
local jobName = xPlayer.PlayerData.job.name
local jobLabel = QBCore.Shared.Jobs[jobName] and QBCore.Shared.Jobs[jobName].label or jobName
local jobConfig = Config.Jobs[jobName]
if jobConfig and JobWebhooks[jobName] then
local playerName = xPlayer.PlayerData.charinfo.firstname .. " " .. xPlayer.PlayerData.charinfo.lastname
local metadata = xPlayer.PlayerData.metadata
local callsign = ""
if jobConfig.SendCallsign and metadata and metadata.callsign then
callsign = metadata.callsign
end
if onDutyTimes[src] then --Off duty
sendDutyTimeWebhook(src, playerName, jobName, jobLabel)
onDutyTimes[src] = nil
else
onDutyTimes[src] = os.time()
sendToDiscord(playerName .. " went on duty.")
onDutyTimes[src] = os.time() -- On duty
sendToDiscord(jobName, playerName, callsign, nil, nil, "On Duty", 65280, jobLabel)
end
end
end)
RegisterNetEvent('SendOnDutyWebhook')
AddEventHandler('SendOnDutyWebhook', function(jobName)
local src = source
local xPlayer = QBCore.Functions.GetPlayer(src)
local playerName = xPlayer.PlayerData.charinfo.firstname .. " " .. xPlayer.PlayerData.charinfo.lastname
local jobLabel = QBCore.Shared.Jobs[jobName] and QBCore.Shared.Jobs[jobName].label or jobName
local metadata = xPlayer.PlayerData.metadata
local callsign = ""
if Config.Jobs[jobName].SendCallsign and metadata and metadata.callsign then
callsign = metadata.callsign
end
if JobWebhooks[jobName] then
local customMessage = "**Player Name:**\n`" .. playerName .. "`\n"
customMessage = customMessage .. "**Job:**\n`" .. jobLabel .. "`\n"
if callsign and callsign ~= "" then
customMessage = customMessage .. "**Callsign:**\n`" .. callsign .. "`\n"
end
customMessage = customMessage .. "\n" .. playerName .. " has loaded into the server and was put on duty."
sendToDiscord(jobName, playerName, callsign, nil, customMessage, "Player Logged In", 65280)
end
end)
function sendToDiscord(message)
local webhook = Config.Webhook
if webhook == '' or webhook == 'CHANGEME' then
print('Please put webhook into editableserver.lua')
RegisterNetEvent('SetInitialDutyStatus')
AddEventHandler('SetInitialDutyStatus', function(isOnDuty)
local src = source
if isOnDuty then
onDutyTimes[src] = os.time()
else
onDutyTimes[src] = nil
end
end)
AddEventHandler('playerDropped', function(reason)
local src = source
if onDutyTimes[src] then
local xPlayer = QBCore.Functions.GetPlayer(src)
local playerName = xPlayer.PlayerData.charinfo.firstname .. " " .. xPlayer.PlayerData.charinfo.lastname
local jobName = xPlayer.PlayerData.job.name
local jobLabel = QBCore.Shared.Jobs[jobName] and QBCore.Shared.Jobs[jobName].label or jobName
sendDutyTimeWebhook(src, playerName, jobName, jobLabel, true)
onDutyTimes[src] = nil
end
end)
function sendToDiscord(jobName, playerName, callsign, timeOnDuty, customMessage, dutyStatus, color, jobLabel)
local webhook = JobWebhooks[jobName]
if not webhook or webhook == 'CHANGEME' then
print('Webhook URL is not set for job: ' .. jobName)
return
end
local title = "Duty Status Update"
if dutyStatus then
title = title .. " (" .. dutyStatus .. ")"
end
local message
if customMessage then
message = customMessage
else
message = "**Player Name:**\n`" .. playerName .. "`\n"
message = message .. "**Job:**\n`" .. (jobLabel or jobName) .. "`\n"
if callsign and callsign ~= "" then
message = message .. "**Callsign:**\n`" .. callsign .. "`\n"
end
if timeOnDuty then
local hours = math.floor(timeOnDuty / 3600)
local minutes = math.floor((timeOnDuty % 3600) / 60)
local seconds = timeOnDuty % 60
message = message .. "**Time on Duty:**\n`" .. hours .. "H " .. minutes .. "M " .. seconds .. "S`"
end
end
local currentDateTime = os.date("%m-%d-%Y %H:%M:%S")
local connect = {
{
["color"] = 255,
["title"] = "Police Duty Log",
["color"] = color or 255, -- Default color if none is provided
["title"] = title,
["description"] = message,
["footer"] = {
["icon_url"] = "https://media.discordapp.net/attachments/1077462714902917171/1077462755625418862/96Logo.png",
["icon_url"] =
"https://media.discordapp.net/attachments/1077462714902917171/1077462755625418862/96Logo.png",
["text"] = "www.nemesisGD.com | " .. currentDateTime,
},
}
}
PerformHttpRequest(webhook, function(err, text, headers) end, 'POST',
json.encode({
username = 'Nemesis Gaming Development | Police Duty',
username = 'Nemesis Gaming Development | Duty Status',
embeds = connect,
avatar_url = 'https://media.discordapp.net/attachments/1077462714902917171/1077462755625418862/96Logo.png'
}),