Added persistent/onplayerload option.
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@ -1,4 +1,20 @@
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local entity_ids = {}
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if Config.Persistent then
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if Config.Framework == 'qb' then
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QBCore = exports['qb-core']:GetCoreObject()
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AddEventHandler('QBCore:Client:OnPlayerLoaded', function()
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Wait(1500)
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SpawnProps()
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end)
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elseif Config.Framework == 'esx' then
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local ESX = exports["es_extended"]:getSharedObject()
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RegisterNetEvent('esx:playerLoaded')
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AddEventHandler('esx:playerLoaded', function()
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Wait(1500)
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SpawnProps()
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end)
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end
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end
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function SpawnProps()
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for k, v in pairs(Config.PropLocations) do
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@ -6,9 +22,9 @@ function SpawnProps()
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while not HasModelLoaded(v.model) do
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Wait(0)
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end
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local prop = CreateObject(v.model, v.coords.x, v.coords.y, v.coords.z - 1, true, true, false)
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local prop = CreateObject(v.model, v.coords.x, v.coords.y, v.coords.z - 1, false, true, false)
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entity_ids[#entity_ids + 1] = prop
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SetEntityHeading(prop, v.coords.w -180)
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SetEntityHeading(prop, v.coords.w - 180)
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FreezeEntityPosition(prop, true)
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print("^3Prop Spawned:" .. v.coords)
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end
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@ -22,13 +38,14 @@ function DeleteProps()
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end
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end
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RegisterCommand(Config.DeleteCommand, function()
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DeleteProps()
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end)
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RegisterCommand(Config.SpawnCommand, function()
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SpawnProps()
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end)
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if Config.debug then
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RegisterCommand(Config.DeleteCommand, function()
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DeleteProps()
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end)
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RegisterCommand(Config.SpawnCommand, function()
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SpawnProps()
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end)
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end
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AddEventHandler('onResourceStop', function(resourceName)
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if (GetCurrentResourceName() ~= resourceName) then return end
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@ -37,4 +54,4 @@ AddEventHandler('onResourceStop', function(resourceName)
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DeleteEntity(entity)
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end
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end
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end)
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end)
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@ -1,9 +1,12 @@
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Config = {}
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Config.Persistent = true --Spawn props on player load.
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Config.FrameWork = 'qb' --qb or esx
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Config.debug = false --Enables prints and commands below.
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Config.SpawnCommand = 'spawnprops'
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Config.DeleteCommand = 'deleteprops'
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Config.PropLocations = {
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[1] = { coords = vector4(-1652.76, -3143.40, 13.99, 76), model = `YOURPROPNAMEHERE` },
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[2] = { coords = vector4(-1658.76, -3143.40, 13.99, 76), model = `YOURPROPNAMEHERE` },
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}
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[1] = { coords = vector4(-1652.76, -3143.40, 13.99, 76), model = `bkr_prop_clubhouse_jukebox_02a` },
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[2] = { coords = vector4(-1658.76, -3143.40, 13.99, 76), model = `hei_prop_heist_box` },
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}
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