docs: update ngd-detector
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ngd-detector.md
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ngd-detector.md
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title: ngd-detector
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description:
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published: true
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date: 2025-02-22T03:20:43.944Z
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date: 2025-02-22T03:29:49.638Z
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tags:
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editor: markdown
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dateCreated: 2025-02-22T03:20:43.944Z
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@ -17,74 +17,65 @@ dateCreated: 2025-02-22T03:20:43.944Z
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## Installation Steps
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1. **Install ngd-Bridge**
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1. ### **Install ngd-Bridge**
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Follow the guide to install ngd-Bridge [HERE](https://nemesisdocs.com/en/gettingstarted).
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2. **Install ngd-detector**
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2. ### **Install ngd-detector**
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Place `ngd-detector` into your **[ngd]** folder. This script must be started **after** `ngd-Bridge`.
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6. Add the items into your framework/inventory.
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6. ### **Configure Detectors**.
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<details>
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<summary><strong>Items List (OX)</strong> (Click to Expand)</summary>
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<summary><strong>Detector Config</strong> (Click to Expand)</summary>
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-- There are two different types on config options for detectors.
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- Config.PropDetectors will spawn in a prop and then have a configurable box zone over it.
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- Config.ZoneDetectors will just use a boxzone, so you can put it over existing props in the map.
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### See below for variables:
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```lua
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['ngd_suspiciousnote'] = {
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label = 'Suspicious Note',
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weight = 0,
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stack = false,
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close = true,
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description = ''
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},
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['ngd_fakeidtoken'] = {
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label = 'A Token Of Trust',
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weight = 0,
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stack = false,
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close = true,
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description = ''
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},
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['ngd_pbsecurity'] = {
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label = 'Forged Pillbox Security Card',
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weight = 0,
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stack = false,
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close = true,
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description = ''
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},
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['ngd_pbfreezerring'] = {
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label = 'Mafia Family Ring',
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weight = 0,
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stack = false,
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close = true,
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description = ''
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},
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```
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</details>
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<details>
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<summary><strong>Items List (QB Format #1)</strong> (Click to Expand)</summary>
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```lua
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ngd_suspiciousnote = { name = 'ngd_suspiciousnote', label = 'Suspicious Note', weight = 0, type = 'item', image = 'ngd_suspiciousnote.png', unique = true, useable = true, shouldClose = false, combinable = nil, description = '' },
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ngd_fakeidtoken = { name = 'ngd_fakeidtoken', label = 'A Token Of Trust', weight = 0, type = 'item', image = 'ngd_fakeidtoken.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
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ngd_pbsecurity = { name = 'ngd_pbsecurity', label = 'Forged Pillbox Security Card', weight = 0, type = 'item', image = 'ngd_pbsecurity.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
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ngd_pbfreezerring = { name = 'ngd_pbfreezerring', label = 'Mafia Family Ring', weight = 0, type = 'item', image = 'ngd_pbfreezerring.png', unique = false, useable = false, shouldClose = false, combinable = nil, description = '' },
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```
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</details>
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<details>
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<summary><strong>Items List (QB Format #2)</strong> (Click to Expand)</summary>
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```lua
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['ngd_suspiciousnote'] = { ['name'] = 'ngd_suspiciousnote', ['label'] = 'Suspicious Note', ['weight'] = 0, ['type'] = 'item', ['image'] = 'ngd_suspiciousnote.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = '' },
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['ngd_fakeidtoken'] = { ['name'] = 'ngd_fakeidtoken', ['label'] = 'A Token Of Trust', ['weight'] = 0, ['type'] = 'item', ['image'] = 'ngd_fakeidtoken.png', ['unique'] = false, ['useable'] = false, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = '' },
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['ngd_pbsecurity'] = { ['name'] = 'ngd_pbsecurity', ['label'] = 'Forged Pillbox Security Card', ['weight'] = 0, ['type'] = 'item', ['image'] = 'ngd_pbsecurity.png', ['unique'] = false, ['useable'] = false, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = '' },
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['ngd_pbfreezerring'] = { ['name'] = 'ngd_pbfreezerring', ['label'] = 'Mafia Family Ring', ['weight'] = 0, ['type'] = 'item', ['image'] = 'ngd_pbfreezerring.png', ['unique'] = false, ['useable'] = false, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = '' },
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--Prop Detectors
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Config.PropDetectors = {
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[1] = {
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Coords = vector4(-540.8, -208.84, 37.65, 178.55), -- Coords of the prop
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Prop = 'ngd_detector', -- Prop Name
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BeepDistance = 8, -- Distance the detector alarm can be heard
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Zone = {
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Coords = vector3(-546.63, -201.32, 38.23), -- Coords of the boxzone
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Size = vector3(1, 1, 2), -- Size of the boxzone
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Rotation = 210, -- Heading of the boxzone
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},
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DetectItems = {
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'weapon_pistol', -- Item 'strings' that can be detected
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'weapon_smg'
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},
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Sounds = {
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SoundSet = 'HUD_MINI_GAME_SOUNDSET', -- GTA Soundset
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SoundName = 'CHECKPOINT_MISSED' -- GTA Soundname
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},
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IgnoreJobs = {
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Enabled = false, -- If true, the detector won't beep for the jobs below
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Jobs = {
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'police', -- Job 'name'
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'taxi'
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}
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},
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Notify = {
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Enabled = true, -- If true, will send notifications to the jobs below
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Job = {
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'police', -- Job 'name'
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'taxi'
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},
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Range = 20, -- Range that script will send notifications (such as a security system inside of a building)
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Name = 'City Hall Front Door' -- Name of detector to show up in notification
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}
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}
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}
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-- Config.ZoneDetectors have the same exact config, minus the prop logic.
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```
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</details>
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---
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# Configuration Notes
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