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Integrations.md
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Integrations.md
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---
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title: Bridge Integrations
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description: A collection of code snippets and integration instructions to tie ngd-Bridge to other 3rd party scripts.
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published: true
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date: 2025-08-02T03:12:24.945Z
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tags:
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editor: markdown
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dateCreated: 2025-08-02T02:50:46.766Z
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---
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<div align="center">
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<img src="/11f39c35-0150-4b61-b168-a61c673b9cce.png" alt="NGD Logo">
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</div>
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## Banking Scripts
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<details>
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<summary><strong>Renewed-Banking</strong> (Click to Expand)</summary>
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---
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## Renewed-Banking Integration
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> You'll be replacing the following functions with these blocks inside of `ngd-Bridge/framework/your_framework/server.lua`.
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```lua
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Framework.SocietyGetMoney = function(name, type)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return 0 end
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if type == "job" then
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return exports['Renewed-Banking']:getAccountMoney(name)
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elseif type == "gang" then
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return exports['Renewed-Banking']:getAccountMoney(name)
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end
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return 0
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end
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```
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```lua
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Framework.SocietyAddMoney = function(name, type, amount)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return false end
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if amount < 0 or amount == 0 then return false end
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if type == "job" then
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exports['Renewed-Banking']:addAccountMoney(name, amount)
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return true
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elseif type == "gang" then
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exports['Renewed-Banking']:addAccountMoney(name, amount)
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return true
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end
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return false
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end
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```
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```lua
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Framework.SocietyRemoveMoney = function(name, type, amount)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return false end
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if type == "job" then
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return exports['Renewed-Banking']:removeAccountMoney(name, amount)
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elseif type == "gang" then
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return exports['Renewed-Banking']:removeAccountMoney(name, amount)
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end
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return false
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end
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```
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</details>
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<details>
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<summary><strong>OkOkBanking</strong> (Click to Expand)</summary>
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---
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## OkOkBanking Integration
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> You'll be replacing the following functions with these blocks inside of `ngd-Bridge/framework/your_framework/server.lua`.
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```lua
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Framework.SocietyGetMoney = function(name, type)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return 0 end
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IsQBBanking, QBBanking = pcall(function()
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return exports['okokBanking']:GetAccount(name)
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end)
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if IsQBBanking then return QBBanking end
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if type == "job" then
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return exports['okokBanking']:GetAccount(name)
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elseif type == "gang" then
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return exports['okokBanking']:GetAccount(name)
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end
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return 0
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end
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```
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```lua
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Framework.SocietyAddMoney = function(name, type, amount)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return false end
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if amount < 0 or amount == 0 then return false end
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IsQBBanking, QBBanking = pcall(function()
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return exports['okokBanking']:AddMoney(name, amount)
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end)
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if IsQBBanking then return QBBanking end
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if type == "job" then
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exports['okokBanking']:AddMoney(name, amount)
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return true
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elseif type == "gang" then
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exports['okokBanking']:AddMoney(name, amount)
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return true
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end
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return false
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end
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```
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```lua
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Framework.SocietyRemoveMoney = function(name, type, amount)
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if type ~= 'job' and type ~= 'gang' then error('Society Type Must Be Job Or Gang', 0) return false end
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IsQBBanking, QBBanking = pcall(function()
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return exports['okokBanking']:RemoveMoney(name, amount)
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end)
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if IsQBBanking then return QBBanking end
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if type == "job" then
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return exports['okokBanking']:RemoveMoney(name, amount)
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elseif type == "gang" then
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return exports['okokBanking']:RemoveMoney(name, amount)
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end
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return false
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end
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```
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</details>
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> Do you still need help? Open a ticket in our [Discord](https://discord.gg/AnXx2GVGcM)
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{.is-warning}
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